Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game

General awareness of the potential of mathematics to support sports decision making has been raised by the movie "Moneyball" through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challen...

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Autores principales: Bonomo, F., Durán, G., Marenco, J.
Formato: JOUR
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Acceso en línea:http://hdl.handle.net/20.500.12110/paper_09696016_v21_n3_p399_Bonomo
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spelling todo:paper_09696016_v21_n3_p399_Bonomo2023-10-03T15:55:24Z Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game Bonomo, F. Durán, G. Marenco, J. Fantasy sport game Mathematical programming Soccer Sports analytics Decision making Mathematical programming Tools Fantasy sport game Mathematical programming models Mathematical tools Priori model Soccer Sports analytics Team performance Virtual team SportS General awareness of the potential of mathematics to support sports decision making has been raised by the movie "Moneyball" through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports. © 2013 International Federation of Operational Research Societies Published by John Wiley & Sons Ltd, 9600 Garsington Road, Oxford, OX4 2DQ, UK and 350 Main St, Malden, MA02148, USA. Fil:Bonomo, F. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. Fil:Durán, G. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. Fil:Marenco, J. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. JOUR info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/2.5/ar http://hdl.handle.net/20.500.12110/paper_09696016_v21_n3_p399_Bonomo
institution Universidad de Buenos Aires
institution_str I-28
repository_str R-134
collection Biblioteca Digital - Facultad de Ciencias Exactas y Naturales (UBA)
topic Fantasy sport game
Mathematical programming
Soccer
Sports analytics
Decision making
Mathematical programming
Tools
Fantasy sport game
Mathematical programming models
Mathematical tools
Priori model
Soccer
Sports analytics
Team performance
Virtual team
SportS
spellingShingle Fantasy sport game
Mathematical programming
Soccer
Sports analytics
Decision making
Mathematical programming
Tools
Fantasy sport game
Mathematical programming models
Mathematical tools
Priori model
Soccer
Sports analytics
Team performance
Virtual team
SportS
Bonomo, F.
Durán, G.
Marenco, J.
Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
topic_facet Fantasy sport game
Mathematical programming
Soccer
Sports analytics
Decision making
Mathematical programming
Tools
Fantasy sport game
Mathematical programming models
Mathematical tools
Priori model
Soccer
Sports analytics
Team performance
Virtual team
SportS
description General awareness of the potential of mathematics to support sports decision making has been raised by the movie "Moneyball" through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports. © 2013 International Federation of Operational Research Societies Published by John Wiley & Sons Ltd, 9600 Garsington Road, Oxford, OX4 2DQ, UK and 350 Main St, Malden, MA02148, USA.
format JOUR
author Bonomo, F.
Durán, G.
Marenco, J.
author_facet Bonomo, F.
Durán, G.
Marenco, J.
author_sort Bonomo, F.
title Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
title_short Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
title_full Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
title_fullStr Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
title_full_unstemmed Mathematical programming as a tool for virtual soccer coaches: A case study of a fantasy sport game
title_sort mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game
url http://hdl.handle.net/20.500.12110/paper_09696016_v21_n3_p399_Bonomo
work_keys_str_mv AT bonomof mathematicalprogrammingasatoolforvirtualsoccercoachesacasestudyofafantasysportgame
AT durang mathematicalprogrammingasatoolforvirtualsoccercoachesacasestudyofafantasysportgame
AT marencoj mathematicalprogrammingasatoolforvirtualsoccercoachesacasestudyofafantasysportgame
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