Dynamic textures segmentation with GPU
This work addresses the problem of motion segmentation in video sequences using dynamic textures. Motion can be globally modeled as a statistical visual process know as dynamic texture. Specifically, we use the mixtures of dynamic textures model which can simultaneously handle different visual proce...
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2012
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paper:paper_03029743_v7441LNCS_n_p607_Rodriguez2023-06-08T15:28:47Z Dynamic textures segmentation with GPU Gómez Fernández, Francisco Buemi, María Elena Jacobo Berlles, Julio C. A. Computer vision applications Cost benefit ratio Dynamic textures GPU implementation GPU programming Motion segmentation Performance analysis Video sequences Visual process Computer vision Image analysis Textures This work addresses the problem of motion segmentation in video sequences using dynamic textures. Motion can be globally modeled as a statistical visual process know as dynamic texture. Specifically, we use the mixtures of dynamic textures model which can simultaneously handle different visual processes. Nowadays, GPU are becoming increasingly popular in computer vision applications because of their cost-benefit ratio. However, GPU programming is not a trivial task and not all algorithms can be easily switched to GPU. In this paper, we made two implementations of a known motion segmentation algorithm based on mixtures of dynamic textures. One using CPU and the other ported to GPU. The performance analyses show the scenarios for which it is worthwhile to do the full GPU implementation of the motion segmentation process. © 2012 Springer-Verlag. Fil:Gómez Fernández, F. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. Fil:Buemi, M.E. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. Fil:Jacobo-Berlles, J. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales; Argentina. 2012 https://bibliotecadigital.exactas.uba.ar/collection/paper/document/paper_03029743_v7441LNCS_n_p607_Rodriguez http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p607_Rodriguez |
institution |
Universidad de Buenos Aires |
institution_str |
I-28 |
repository_str |
R-134 |
collection |
Biblioteca Digital - Facultad de Ciencias Exactas y Naturales (UBA) |
topic |
Computer vision applications Cost benefit ratio Dynamic textures GPU implementation GPU programming Motion segmentation Performance analysis Video sequences Visual process Computer vision Image analysis Textures |
spellingShingle |
Computer vision applications Cost benefit ratio Dynamic textures GPU implementation GPU programming Motion segmentation Performance analysis Video sequences Visual process Computer vision Image analysis Textures Gómez Fernández, Francisco Buemi, María Elena Jacobo Berlles, Julio C. A. Dynamic textures segmentation with GPU |
topic_facet |
Computer vision applications Cost benefit ratio Dynamic textures GPU implementation GPU programming Motion segmentation Performance analysis Video sequences Visual process Computer vision Image analysis Textures |
description |
This work addresses the problem of motion segmentation in video sequences using dynamic textures. Motion can be globally modeled as a statistical visual process know as dynamic texture. Specifically, we use the mixtures of dynamic textures model which can simultaneously handle different visual processes. Nowadays, GPU are becoming increasingly popular in computer vision applications because of their cost-benefit ratio. However, GPU programming is not a trivial task and not all algorithms can be easily switched to GPU. In this paper, we made two implementations of a known motion segmentation algorithm based on mixtures of dynamic textures. One using CPU and the other ported to GPU. The performance analyses show the scenarios for which it is worthwhile to do the full GPU implementation of the motion segmentation process. © 2012 Springer-Verlag. |
author |
Gómez Fernández, Francisco Buemi, María Elena Jacobo Berlles, Julio C. A. |
author_facet |
Gómez Fernández, Francisco Buemi, María Elena Jacobo Berlles, Julio C. A. |
author_sort |
Gómez Fernández, Francisco |
title |
Dynamic textures segmentation with GPU |
title_short |
Dynamic textures segmentation with GPU |
title_full |
Dynamic textures segmentation with GPU |
title_fullStr |
Dynamic textures segmentation with GPU |
title_full_unstemmed |
Dynamic textures segmentation with GPU |
title_sort |
dynamic textures segmentation with gpu |
publishDate |
2012 |
url |
https://bibliotecadigital.exactas.uba.ar/collection/paper/document/paper_03029743_v7441LNCS_n_p607_Rodriguez http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p607_Rodriguez |
work_keys_str_mv |
AT gomezfernandezfrancisco dynamictexturessegmentationwithgpu AT buemimariaelena dynamictexturessegmentationwithgpu AT jacoboberllesjulioca dynamictexturessegmentationwithgpu |
_version_ |
1768546067389874176 |