Immersive virtual reality for learning experiences

"The emergence of immersive virtual reality systems, which offer virtual environments of high interactivity for the user, become attractive to be incorporated into the classroom because they generate motivation in the students and facilitate the tasks that lead to a better representation of...

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Autor principal: Gómez, Leticia Irene
Formato: acceptedVersion
Lenguaje:Inglés
Publicado: 2020
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Acceso en línea:http://ri.itba.edu.ar/handle/123456789/3273
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spelling I32-R138-123456789-32732022-12-07T13:14:59Z Immersive virtual reality for learning experiences Gómez, Leticia Irene REALIDAD VIRTUAL APRENDIZAJE TECNOLOGIA EDUCATIVA "The emergence of immersive virtual reality systems, which offer virtual environments of high interactivity for the user, become attractive to be incorporated into the classroom because they generate motivation in the students and facilitate the tasks that lead to a better representation of spatial knowledge. Virtual worlds are an excellent means of experimental learning, especially to replace real contexts that are impossible to use due to time or space restrictions, or that are unsafe for a student to address. Neuroeducation experts believe that virtual reality technology is promising for its ability to create 3D scenes that allow students to generate vivid and emotional experiences." 2020-12-23T18:06:25Z 2020-12-23T18:06:25Z 2020 info:eu-repo/semantics/acceptedVersion http://ri.itba.edu.ar/handle/123456789/3273 en info:eu-repo/semantics/altIdentifier/doi/10.1007/978-981-15-4952-6_12 application/pdf
institution Instituto Tecnológico de Buenos Aires (ITBA)
institution_str I-32
repository_str R-138
collection Repositorio Institucional Instituto Tecnológico de Buenos Aires (ITBA)
language Inglés
topic REALIDAD VIRTUAL
APRENDIZAJE
TECNOLOGIA EDUCATIVA
spellingShingle REALIDAD VIRTUAL
APRENDIZAJE
TECNOLOGIA EDUCATIVA
Gómez, Leticia Irene
Immersive virtual reality for learning experiences
topic_facet REALIDAD VIRTUAL
APRENDIZAJE
TECNOLOGIA EDUCATIVA
description "The emergence of immersive virtual reality systems, which offer virtual environments of high interactivity for the user, become attractive to be incorporated into the classroom because they generate motivation in the students and facilitate the tasks that lead to a better representation of spatial knowledge. Virtual worlds are an excellent means of experimental learning, especially to replace real contexts that are impossible to use due to time or space restrictions, or that are unsafe for a student to address. Neuroeducation experts believe that virtual reality technology is promising for its ability to create 3D scenes that allow students to generate vivid and emotional experiences."
format acceptedVersion
author Gómez, Leticia Irene
author_facet Gómez, Leticia Irene
author_sort Gómez, Leticia Irene
title Immersive virtual reality for learning experiences
title_short Immersive virtual reality for learning experiences
title_full Immersive virtual reality for learning experiences
title_fullStr Immersive virtual reality for learning experiences
title_full_unstemmed Immersive virtual reality for learning experiences
title_sort immersive virtual reality for learning experiences
publishDate 2020
url http://ri.itba.edu.ar/handle/123456789/3273
work_keys_str_mv AT gomezleticiairene immersivevirtualrealityforlearningexperiences
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