Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts
This essay is part of an artistic research project and a performance piece called Real Games: Performance Games for Everyday Life (2023), an interactive dance podcast, presented and archived on Radio Relativa, Madrid. The study adopts parallel theory, phenomenology, and performative writing in order...
Guardado en:
| Autor principal: | |
|---|---|
| Formato: | Artículo revista |
| Lenguaje: | Español |
| Publicado: |
Facultad de Filosofía y Letras, Universidad de Buenos Aires
2024
|
| Materias: | |
| Acceso en línea: | http://revistascientificas.filo.uba.ar/index.php/telondefondo/article/view/15817 |
| Aporte de: |
| id |
I28-R267-article-15817 |
|---|---|
| record_format |
ojs |
| spelling |
I28-R267-article-158172025-02-25T22:53:38Z Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts Los Real Games (Juegos de Verdad): un análisis y propuesta de método para crear danza interactiva para contextos domésticos Cappello, Nicoletta interactive dance kinaesthesic imagination embodied learning intermedia performance artistic research Interactive dance performance Kinesthetic imagination Embodied learning Artistic research danza interactiva imaginación cinestésica aprendizaje corporal escena intermedial investigación artística This essay is part of an artistic research project and a performance piece called Real Games: Performance Games for Everyday Life (2023), an interactive dance podcast, presented and archived on Radio Relativa, Madrid. The study adopts parallel theory, phenomenology, and performative writing in order to shed light on the methods used in the process of creating the piece in the context of the intermedial scene. The study pays special attention to imagination as a kinesthetic phenomenon and the role of physical perception in the participants’ experience of the Real Games. To conclude, the study provides a performance of its own: an event score for creating interactive dance scores for everyday environments. El presente ensayo forma parte de un proyecto de investigación artística y una obra llamados Real Games: Juegos de Performance para el Día a Día (2023), un podcast de danza interactiva, presentado y archivado en la Radio Relativa de Madrid. El estudio adopta las lentes de la teoría paralela, de la fenomenología y de la escritura performativa para analizar los métodos utilizados en el proceso de creación de la pieza en el contexto de la escena intermedial. El estudio presta especial atención a la imaginación como fenómeno cinestésico y el papel de la percepción física en la experiencia de las participantes de los Real Games. Como conclusión, el estudio comparte un método performático en formato de event score para crear partituras de danza interactiva para entornos cotidianos. Facultad de Filosofía y Letras, Universidad de Buenos Aires 2024-11-04 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf http://revistascientificas.filo.uba.ar/index.php/telondefondo/article/view/15817 10.34096/tdf.n40.15817 telondefondo. Revista de Teoría y Crítica Teatral; Núm. 40 (2024) 1669-6301 spa http://revistascientificas.filo.uba.ar/index.php/telondefondo/article/view/15817/14000 |
| institution |
Universidad de Buenos Aires |
| institution_str |
I-28 |
| repository_str |
R-267 |
| container_title_str |
telondefondo |
| language |
Español |
| format |
Artículo revista |
| topic |
interactive dance kinaesthesic imagination embodied learning intermedia performance artistic research Interactive dance performance Kinesthetic imagination Embodied learning Artistic research danza interactiva imaginación cinestésica aprendizaje corporal escena intermedial investigación artística |
| spellingShingle |
interactive dance kinaesthesic imagination embodied learning intermedia performance artistic research Interactive dance performance Kinesthetic imagination Embodied learning Artistic research danza interactiva imaginación cinestésica aprendizaje corporal escena intermedial investigación artística Cappello, Nicoletta Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| topic_facet |
interactive dance kinaesthesic imagination embodied learning intermedia performance artistic research Interactive dance performance Kinesthetic imagination Embodied learning Artistic research danza interactiva imaginación cinestésica aprendizaje corporal escena intermedial investigación artística |
| author |
Cappello, Nicoletta |
| author_facet |
Cappello, Nicoletta |
| author_sort |
Cappello, Nicoletta |
| title |
Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| title_short |
Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| title_full |
Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| title_fullStr |
Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| title_full_unstemmed |
Real Games: Analysis and Method for Creating Interactive Dance in Domestic Contexts |
| title_sort |
real games: analysis and method for creating interactive dance in domestic contexts |
| description |
This essay is part of an artistic research project and a performance piece called Real Games: Performance Games for Everyday Life (2023), an interactive dance podcast, presented and archived on Radio Relativa, Madrid. The study adopts parallel theory, phenomenology, and performative writing in order to shed light on the methods used in the process of creating the piece in the context of the intermedial scene. The study pays special attention to imagination as a kinesthetic phenomenon and the role of physical perception in the participants’ experience of the Real Games. To conclude, the study provides a performance of its own: an event score for creating interactive dance scores for everyday environments. |
| publisher |
Facultad de Filosofía y Letras, Universidad de Buenos Aires |
| publishDate |
2024 |
| url |
http://revistascientificas.filo.uba.ar/index.php/telondefondo/article/view/15817 |
| work_keys_str_mv |
AT cappellonicoletta realgamesanalysisandmethodforcreatinginteractivedanceindomesticcontexts AT cappellonicoletta losrealgamesjuegosdeverdadunanalisisypropuestademetodoparacreardanzainteractivaparacontextosdomesticos |
| first_indexed |
2025-03-03T05:38:04Z |
| last_indexed |
2025-03-03T05:38:04Z |
| _version_ |
1843126190173323264 |