Learning History by designing videogames: an experience using the RPG Playground game editor

This paper aims to share the proposal of an innovative practice and the assessment of the resulting experience. The practice was applied in the fourth grade of a private secondary school in Paraná, Entre Ríos, Argentina. Bearing in mind the students’ fondness for videogames, they were requested to p...

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Detalles Bibliográficos
Autores principales: Rodríguez, Jeremías Daniel, Deshayes, Máximo
Formato: Artículo revista
Lenguaje:Español
Publicado: Universidad Nacional del Litoral 2022
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Acceso en línea:https://bibliotecavirtual.unl.edu.ar/publicaciones/index.php/Itinerarios/article/view/11740
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