Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences
This research has investigated the application of recreational activities in the classroom that promote meaningful learning in students. This research is qualitative-quantitative and ethnographic in nature. It is oriented towards a socio-anthropological approach and, in effect, aims to enter a speci...
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| Formato: | Artículo revista |
| Lenguaje: | Español |
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Facultad de Bioquímica y Ciencias Biológicas (UNL)
2021
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| Acceso en línea: | https://bibliotecavirtual.unl.edu.ar/publicaciones/index.php/FABICIB/article/view/10871 |
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I26-R133-article-10871 |
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I26-R133-article-108712021-12-21T12:48:41Z Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences Incidencia del juego como recurso didáctico en los procesos de enseñanza y aprendizaje de las Ciencias Naturales Altamirano Facino, A. B. didactic resource playful activity natural sciences recurso didáctico actividad lúdica ciencias naturales This research has investigated the application of recreational activities in the classroom that promote meaningful learning in students. This research is qualitative-quantitative and ethnographic in nature. It is oriented towards a socio-anthropological approach and, in effect, aims to enter a specific territory that, if applicable, is the classroom. Likewise, it is a descriptive-explanatory research. It consisted of conducting student surveys and an interview with the teacher. Said data collection instruments denoted that the application of didactic games in the classroom works as a reliable element to promote the meaningful learning of students in the Natural Sciences class. En la presente investigación se ha indagado sobre la aplicación de actividades lúdicas en el aula que fomenten el aprendizaje significativo de los alumnos. Esta investigación es de corte cuali-cuantitativo y etnográfico. Se encuentra orientada hacia un enfoque socio-antropológico y, en efecto, pretende adentrarse en un territorio determinado que, dado el caso, se trata del aula de clases. Asimismo, se trata de una investigación de tipo descriptiva-explicativa. Consistió en la realización de encuestas a los estudiantes y una entrevista que se planteó a la docente. Dichos instrumentos de recolección de datos denotaron que la aplicación de juegos didácticos en el aula funciona como un elemento fehaciente para promover el aprendizaje significativo de los alumnos en la clase de Ciencias Naturales. Facultad de Bioquímica y Ciencias Biológicas (UNL) 2021-11-27 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://bibliotecavirtual.unl.edu.ar/publicaciones/index.php/FABICIB/article/view/10871 10.14409/fabicib.v25i0.10871 FABICIB; Vol. 25 (2021): FABICIB FABICIB; Vol. 25 (2021): FABICIB 2362-5546 0329-5559 10.14409/fabicib.v25i0 spa https://bibliotecavirtual.unl.edu.ar/publicaciones/index.php/FABICIB/article/view/10871/14654 Derechos de autor 2021 FABICIB |
| institution |
Universidad Nacional del Litoral |
| institution_str |
I-26 |
| repository_str |
R-133 |
| container_title_str |
Biblioteca Virtual - Publicaciones (UNL) |
| language |
Español |
| format |
Artículo revista |
| topic |
didactic resource playful activity natural sciences recurso didáctico actividad lúdica ciencias naturales |
| spellingShingle |
didactic resource playful activity natural sciences recurso didáctico actividad lúdica ciencias naturales Altamirano Facino, A. B. Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| topic_facet |
didactic resource playful activity natural sciences recurso didáctico actividad lúdica ciencias naturales |
| author |
Altamirano Facino, A. B. |
| author_facet |
Altamirano Facino, A. B. |
| author_sort |
Altamirano Facino, A. B. |
| title |
Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| title_short |
Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| title_full |
Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| title_fullStr |
Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| title_full_unstemmed |
Incidence of the game as a didactic resource in the teaching and learning processes of Natural Sciences |
| title_sort |
incidence of the game as a didactic resource in the teaching and learning processes of natural sciences |
| description |
This research has investigated the application of recreational activities in the classroom that promote meaningful learning in students. This research is qualitative-quantitative and ethnographic in nature. It is oriented towards a socio-anthropological approach and, in effect, aims to enter a specific territory that, if applicable, is the classroom. Likewise, it is a descriptive-explanatory research. It consisted of conducting student surveys and an interview with the teacher. Said data collection instruments denoted that the application of didactic games in the classroom works as a reliable element to promote the meaningful learning of students in the Natural Sciences class. |
| publisher |
Facultad de Bioquímica y Ciencias Biológicas (UNL) |
| publishDate |
2021 |
| url |
https://bibliotecavirtual.unl.edu.ar/publicaciones/index.php/FABICIB/article/view/10871 |
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2023-07-05T23:01:47Z |
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2023-07-05T23:01:47Z |
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