Applying fuzziness to enemy behavior in a serious game

This work presents the design and implementation of a real time fuzzy logic Mamdani-type controller for enemy artificial intelligence (AI) in a serious game. The game chosen is Power Down the Zombies, a serious game with educational purposes. A prototype of the game is coded in Javascript, and a com...

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Autores principales: Zapirain, Esteban, Massa, Stella Maris
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2017
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/63945
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id I19-R120-10915-63945
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Inglés
topic Ciencias Informáticas
Lógica Difusa
Inteligencia Artificial
spellingShingle Ciencias Informáticas
Lógica Difusa
Inteligencia Artificial
Zapirain, Esteban
Massa, Stella Maris
Applying fuzziness to enemy behavior in a serious game
topic_facet Ciencias Informáticas
Lógica Difusa
Inteligencia Artificial
description This work presents the design and implementation of a real time fuzzy logic Mamdani-type controller for enemy artificial intelligence (AI) in a serious game. The game chosen is Power Down the Zombies, a serious game with educational purposes. A prototype of the game is coded in Javascript, and a comparison is made between the fuzzy enemy behavior and the classical, crisp one. The results of this work show the feasibility of fuzzy logic systems as a highly adequate choice for modelling human-like behaviour and decision making for an element in a videogame, with minimum processing costs.
format Objeto de conferencia
Objeto de conferencia
author Zapirain, Esteban
Massa, Stella Maris
author_facet Zapirain, Esteban
Massa, Stella Maris
author_sort Zapirain, Esteban
title Applying fuzziness to enemy behavior in a serious game
title_short Applying fuzziness to enemy behavior in a serious game
title_full Applying fuzziness to enemy behavior in a serious game
title_fullStr Applying fuzziness to enemy behavior in a serious game
title_full_unstemmed Applying fuzziness to enemy behavior in a serious game
title_sort applying fuzziness to enemy behavior in a serious game
publishDate 2017
url http://sedici.unlp.edu.ar/handle/10915/63945
work_keys_str_mv AT zapirainesteban applyingfuzzinesstoenemybehaviorinaseriousgame
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bdutipo_str Repositorios
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