Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric
We are in a time where trends and ICTs are capable of leading important educational changes and allowing an advance in flexible teaching environments, through innovation and collaboration between educational institutions. Teachers have a large number of technologies to use as an ally in the classroo...
Guardado en:
| Autores principales: | , , |
|---|---|
| Formato: | Objeto de conferencia |
| Lenguaje: | Inglés |
| Publicado: |
2017
|
| Materias: | |
| Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/63317 |
| Aporte de: |
| id |
I19-R120-10915-63317 |
|---|---|
| record_format |
dspace |
| institution |
Universidad Nacional de La Plata |
| institution_str |
I-19 |
| repository_str |
R-120 |
| collection |
SEDICI (UNLP) |
| language |
Inglés |
| topic |
Ciencias Informáticas juego software didáctico Agent SocialMetric Software Agents Student Play |
| spellingShingle |
Ciencias Informáticas juego software didáctico Agent SocialMetric Software Agents Student Play Kuz, Antonieta Falco, Mariana Giandini, Roxana Silvia Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| topic_facet |
Ciencias Informáticas juego software didáctico Agent SocialMetric Software Agents Student Play |
| description |
We are in a time where trends and ICTs are capable of leading important educational changes and allowing an advance in flexible teaching environments, through innovation and collaboration between educational institutions. Teachers have a large number of technologies to use as an ally in the classroom, such as software agents in the teaching-learning process. The objective of this article is to make known the educational module Student Play that allows to establish interactive games with students to educate in values through conversational agents, and that is embedded in a web tool called Agent SocialMetric. |
| format |
Objeto de conferencia Objeto de conferencia |
| author |
Kuz, Antonieta Falco, Mariana Giandini, Roxana Silvia |
| author_facet |
Kuz, Antonieta Falco, Mariana Giandini, Roxana Silvia |
| author_sort |
Kuz, Antonieta |
| title |
Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| title_short |
Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| title_full |
Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| title_fullStr |
Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| title_full_unstemmed |
Combining Software Agents and Gaming through Student Play, an Educational Module in Agent SocialMetric |
| title_sort |
combining software agents and gaming through student play, an educational module in agent socialmetric |
| publishDate |
2017 |
| url |
http://sedici.unlp.edu.ar/handle/10915/63317 |
| work_keys_str_mv |
AT kuzantonieta combiningsoftwareagentsandgamingthroughstudentplayaneducationalmoduleinagentsocialmetric AT falcomariana combiningsoftwareagentsandgamingthroughstudentplayaneducationalmoduleinagentsocialmetric AT giandiniroxanasilvia combiningsoftwareagentsandgamingthroughstudentplayaneducationalmoduleinagentsocialmetric |
| bdutipo_str |
Repositorios |
| _version_ |
1764820480688128002 |