Librería multiplataforma para videojuegos en dispositivos móviles
This paper describes how to homogeneously use several gameengagement components included on different mobile platforms, that helps increasing gameplay on video games. Each platform provides a service API for handling leaderboards, achievements and social interaction between players. Design choices...
Guardado en:
| Autores principales: | , , |
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| Formato: | Objeto de conferencia |
| Lenguaje: | Español |
| Publicado: |
2016
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| Materias: | |
| Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/56421 |
| Aporte de: |
| id |
I19-R120-10915-56421 |
|---|---|
| record_format |
dspace |
| institution |
Universidad Nacional de La Plata |
| institution_str |
I-19 |
| repository_str |
R-120 |
| collection |
SEDICI (UNLP) |
| language |
Español |
| topic |
Ciencias Informáticas API homogénea Cellular architecture (e.g., mobile) Juegos de Video OpenFL |
| spellingShingle |
Ciencias Informáticas API homogénea Cellular architecture (e.g., mobile) Juegos de Video OpenFL Costa, Cristian Bricker, Federico Aciti, Claudio Librería multiplataforma para videojuegos en dispositivos móviles |
| topic_facet |
Ciencias Informáticas API homogénea Cellular architecture (e.g., mobile) Juegos de Video OpenFL |
| description |
This paper describes how to homogeneously use several gameengagement components included on different mobile platforms, that helps increasing gameplay on video games. Each platform provides a service API for handling leaderboards, achievements and social interaction between players.
Design choices made by each platform's provider, impacts on the game's development tasks and process. Using the multi-platform language Haxe, individual libraries were built to allow easy integration of Amazon, Apple and Google's gaming services. With them an extra library that homogenizes the common services of each provider was generated, which -based on the target platform- determines the implementation to include in the final application and therefore which services to use. |
| format |
Objeto de conferencia Objeto de conferencia |
| author |
Costa, Cristian Bricker, Federico Aciti, Claudio |
| author_facet |
Costa, Cristian Bricker, Federico Aciti, Claudio |
| author_sort |
Costa, Cristian |
| title |
Librería multiplataforma para videojuegos en dispositivos móviles |
| title_short |
Librería multiplataforma para videojuegos en dispositivos móviles |
| title_full |
Librería multiplataforma para videojuegos en dispositivos móviles |
| title_fullStr |
Librería multiplataforma para videojuegos en dispositivos móviles |
| title_full_unstemmed |
Librería multiplataforma para videojuegos en dispositivos móviles |
| title_sort |
librería multiplataforma para videojuegos en dispositivos móviles |
| publishDate |
2016 |
| url |
http://sedici.unlp.edu.ar/handle/10915/56421 |
| work_keys_str_mv |
AT costacristian libreriamultiplataformaparavideojuegosendispositivosmoviles AT brickerfederico libreriamultiplataformaparavideojuegosendispositivosmoviles AT aciticlaudio libreriamultiplataformaparavideojuegosendispositivosmoviles |
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Repositorios |
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