Using bad smell-driven code refactorings in mobile applications to reduce battery usage

Mobile devices are the most popular kind of computational device in the world. These devices have more limited resources than personal computers, and more importantly, battery consumption is always an issue since mobile devices rely on their battery as energy supply. On the other hand, to date, many...

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Autores principales: Rodríguez, Ana, Longo, Matías, Zunino, Alejandro
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2015
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/52204
http://44jaiio.sadio.org.ar/sites/default/files/asse56-68.pdf
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id I19-R120-10915-52204
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Inglés
topic Ciencias Informáticas
Baterías
Cellular architecture (e.g., mobile)
Android
spellingShingle Ciencias Informáticas
Baterías
Cellular architecture (e.g., mobile)
Android
Rodríguez, Ana
Longo, Matías
Zunino, Alejandro
Using bad smell-driven code refactorings in mobile applications to reduce battery usage
topic_facet Ciencias Informáticas
Baterías
Cellular architecture (e.g., mobile)
Android
description Mobile devices are the most popular kind of computational device in the world. These devices have more limited resources than personal computers, and more importantly, battery consumption is always an issue since mobile devices rely on their battery as energy supply. On the other hand, to date, many applications are developed using the object-oriented (OO) paradigm, which has some inherent features, such as object creation, that inherently consume energy in the context of mobile development. These features at the same time enable for maintainability, flexibility, among other software quality-related advantages. Moreover, known code refactorings driven by bad smells can be applied to mobile applications to produce good OO designs, at the expense of potentially consuming more energy. Then, this paper presents an analysis to evaluate the preliminary trade-off between OO design purity and battery consumption.
format Objeto de conferencia
Objeto de conferencia
author Rodríguez, Ana
Longo, Matías
Zunino, Alejandro
author_facet Rodríguez, Ana
Longo, Matías
Zunino, Alejandro
author_sort Rodríguez, Ana
title Using bad smell-driven code refactorings in mobile applications to reduce battery usage
title_short Using bad smell-driven code refactorings in mobile applications to reduce battery usage
title_full Using bad smell-driven code refactorings in mobile applications to reduce battery usage
title_fullStr Using bad smell-driven code refactorings in mobile applications to reduce battery usage
title_full_unstemmed Using bad smell-driven code refactorings in mobile applications to reduce battery usage
title_sort using bad smell-driven code refactorings in mobile applications to reduce battery usage
publishDate 2015
url http://sedici.unlp.edu.ar/handle/10915/52204
http://44jaiio.sadio.org.ar/sites/default/files/asse56-68.pdf
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