WhatsINFO: a Gamified Mobile Application Promoting the Integration of Computer Science School Freshmen to the UNLP

This paper presents the issue facing university freshmen due to the complexity implied in acquiring new discourses, contents and habits of the institutional culture of which they aim at becoming a part. Online gaming and socializing through digital media are common among young people – they engage t...

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Autores principales: Kimura, Isabel, Brown Bartneche, Matías, Queiruga, Claudia Alejandra, Díaz, Francisco Javier
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2015
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Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/50544
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