Towards the use of video games for learning: a survey about video games preferences of Engineering
Video games are now a widespread cultural practice, especially among young people, making them an ideal medium for the design of learning processes. In order to design educational technologies that provide teaching support we must first understand the practices developed by the young with computers...
Guardado en:
| Autores principales: | Bouciguez, María José, Santos, Graciela, Abásolo Guerrero, María José |
|---|---|
| Formato: | Articulo |
| Lenguaje: | Inglés |
| Publicado: |
2014
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| Materias: | |
| Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/34540 http://journal.info.unlp.edu.ar/wp-content/uploads/JCST-Apr14-4.pdf |
| Aporte de: |
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