Towards the use of video games for learning: a survey about video games preferences of Engineering

Video games are now a widespread cultural practice, especially among young people, making them an ideal medium for the design of learning processes. In order to design educational technologies that provide teaching support we must first understand the practices developed by the young with computers...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Bouciguez, María José, Santos, Graciela, Abásolo Guerrero, María José
Formato: Articulo
Lenguaje:Inglés
Publicado: 2014
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/34540
http://journal.info.unlp.edu.ar/wp-content/uploads/JCST-Apr14-4.pdf
Aporte de:

Ejemplares similares