Effective mapping of hypermedia high-level design primitives to implementation environments

As the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of ap...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Martínez López, Pablo E., Marcos, Daniel H., Risi, Walter A.
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2001
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/23513
Aporte de:
id I19-R120-10915-23513
record_format dspace
institution Universidad Nacional de La Plata
institution_str I-19
repository_str R-120
collection SEDICI (UNLP)
language Inglés
topic Ciencias Informáticas
Environments
Effective mapping of hypermedia
SOFTWARE ENGINEERING
High-Level Design Primitives
Implementation Environments
spellingShingle Ciencias Informáticas
Environments
Effective mapping of hypermedia
SOFTWARE ENGINEERING
High-Level Design Primitives
Implementation Environments
Martínez López, Pablo E.
Marcos, Daniel H.
Risi, Walter A.
Effective mapping of hypermedia high-level design primitives to implementation environments
topic_facet Ciencias Informáticas
Environments
Effective mapping of hypermedia
SOFTWARE ENGINEERING
High-Level Design Primitives
Implementation Environments
description As the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of applications. However, the mapping of these high-level models to the implementation environments often results in a drasti loss of ri hness. This paper presents a domain-specific language which can be used to as an interme- diary between the software engineering models and the implementation environment. We show, through examples, how primitives found in diff erent hypermedia design methods an be mapped to our language, still preserving the original expresiveness. Our language also provides rendering fa ilities which allow to obtain working prototypes of the designs in a particular implementation platform.
format Objeto de conferencia
Objeto de conferencia
author Martínez López, Pablo E.
Marcos, Daniel H.
Risi, Walter A.
author_facet Martínez López, Pablo E.
Marcos, Daniel H.
Risi, Walter A.
author_sort Martínez López, Pablo E.
title Effective mapping of hypermedia high-level design primitives to implementation environments
title_short Effective mapping of hypermedia high-level design primitives to implementation environments
title_full Effective mapping of hypermedia high-level design primitives to implementation environments
title_fullStr Effective mapping of hypermedia high-level design primitives to implementation environments
title_full_unstemmed Effective mapping of hypermedia high-level design primitives to implementation environments
title_sort effective mapping of hypermedia high-level design primitives to implementation environments
publishDate 2001
url http://sedici.unlp.edu.ar/handle/10915/23513
work_keys_str_mv AT martinezlopezpabloe effectivemappingofhypermediahighleveldesignprimitivestoimplementationenvironments
AT marcosdanielh effectivemappingofhypermediahighleveldesignprimitivestoimplementationenvironments
AT risiwaltera effectivemappingofhypermediahighleveldesignprimitivestoimplementationenvironments
bdutipo_str Repositorios
_version_ 1764820465730191362