Evaluating students' perception of Scrum through a learning game
Games for learning help students and professionals to incorporate new knowledge through a playful experience. With the popularization of virtual education (partially due to COVID-19), there is a need for new tools that complement virtual educational environments. To deal with this need, we present S...
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Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/151638 https://publicaciones.sadio.org.ar/index.php/JAIIO/article/download/300/249 |
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I19-R120-10915-1516382023-05-03T20:04:19Z http://sedici.unlp.edu.ar/handle/10915/151638 https://publicaciones.sadio.org.ar/index.php/JAIIO/article/download/300/249 issn:2451-7496 Evaluating students' perception of Scrum through a learning game Rodríguez, Guillermo Horacio Vidal, Santiago Marcos, Claudia A. Saucedo, Ana M. 2022-10 2022 2023-04-18T15:11:42Z en Ciencias Informáticas Scrum Learning experience Learning assessment Gamification Game for learning. Games for learning help students and professionals to incorporate new knowledge through a playful experience. With the popularization of virtual education (partially due to COVID-19), there is a need for new tools that complement virtual educational environments. To deal with this need, we present Scrum Game, a mobile application game that aims to support the Scrum software methodology teaching and training. Scrum Game offers 42 activities grouped in levels with specific learning goals. This paper reports on a controlled experiment that evaluates Scrum Game in a course with more than 160 students. We assessed Scrum Game's effectiveness in terms of (i) user performance (i.e., students' marks and number of levels/activities completed) and (ii) user experience (i.e., usability). We found that students who used Scrum Game outperformed those who did not use it. We also found that students think that Scrum Game exhibits an enjoyable user experience. Sociedad Argentina de Informática e Investigación Operativa Objeto de conferencia Resumen http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) application/pdf 66-67 |
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Universidad Nacional de La Plata |
institution_str |
I-19 |
repository_str |
R-120 |
collection |
SEDICI (UNLP) |
language |
Inglés |
topic |
Ciencias Informáticas Scrum Learning experience Learning assessment Gamification Game for learning. |
spellingShingle |
Ciencias Informáticas Scrum Learning experience Learning assessment Gamification Game for learning. Rodríguez, Guillermo Horacio Vidal, Santiago Marcos, Claudia A. Saucedo, Ana M. Evaluating students' perception of Scrum through a learning game |
topic_facet |
Ciencias Informáticas Scrum Learning experience Learning assessment Gamification Game for learning. |
description |
Games for learning help students and professionals to incorporate new knowledge through a playful experience. With the popularization of virtual education (partially due to COVID-19), there is a need for new tools that complement virtual educational environments. To deal with this need, we present Scrum Game, a mobile application game that aims to support the Scrum software methodology teaching and training. Scrum Game offers 42 activities grouped in levels with specific learning goals. This paper reports on a controlled experiment that evaluates Scrum Game in a course with more than 160 students. We assessed Scrum Game's effectiveness in terms of (i) user performance (i.e., students' marks and number of levels/activities completed) and (ii) user experience (i.e., usability). We found that students who used Scrum Game outperformed those who did not use it. We also found that students think that Scrum Game exhibits an enjoyable user experience. |
format |
Objeto de conferencia Resumen |
author |
Rodríguez, Guillermo Horacio Vidal, Santiago Marcos, Claudia A. Saucedo, Ana M. |
author_facet |
Rodríguez, Guillermo Horacio Vidal, Santiago Marcos, Claudia A. Saucedo, Ana M. |
author_sort |
Rodríguez, Guillermo Horacio |
title |
Evaluating students' perception of Scrum through a learning game |
title_short |
Evaluating students' perception of Scrum through a learning game |
title_full |
Evaluating students' perception of Scrum through a learning game |
title_fullStr |
Evaluating students' perception of Scrum through a learning game |
title_full_unstemmed |
Evaluating students' perception of Scrum through a learning game |
title_sort |
evaluating students' perception of scrum through a learning game |
publishDate |
2022 |
url |
http://sedici.unlp.edu.ar/handle/10915/151638 https://publicaciones.sadio.org.ar/index.php/JAIIO/article/download/300/249 |
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AT rodriguezguillermohoracio evaluatingstudentsperceptionofscrumthroughalearninggame AT vidalsantiago evaluatingstudentsperceptionofscrumthroughalearninggame AT marcosclaudiaa evaluatingstudentsperceptionofscrumthroughalearninggame AT saucedoanam evaluatingstudentsperceptionofscrumthroughalearninggame |
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