Videogame addiction, sleep quality, and psychological distress in young adults.
The present research took levels of video game addiction and tested a model of structural structures to determine whether videogame addiction predicted sleep quality and psychological distress. A sample of 612 young male adults was constituted, with a mean age of 21 years (SD = 2.95) of residents of...
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Universidad Nacional de Córdoba
2024
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I10-R363-article-364752024-09-04T18:28:18Z Videogame addiction, sleep quality, and psychological distress in young adults. Adicción a los videojuegos, calidad de sueño y malestar psicológico en adolescentes y jóvenes adultos González Caino, Pablo Christian Resett, Santiago Addiction videogames distress sleep adicción videojuegos malestar sueño jóvenes The present research took levels of video game addiction and tested a model of structural structures to determine whether videogame addiction predicted sleep quality and psychological distress. A sample of 612 young male adults was constituted, with a mean age of 21 years (SD = 2.95) of residents of Greater Buenos Aires and 40% in the Federal Capital. They answered a demographic questionnaire, the GASA questionnaire, a sleep questionnaire and the DASS-21 that measures anxiety, depression, and stress. The results indicated high levels of video game addiction and that age introduced differences. The structural model presented a good fit and addiction predicted greater sleep difficulties and less psychological well-being. The discussion will review the implications of this research and provide suggestions for future research. La presente investigación tuvo como propósito examinar los niveles de adicción a video juegos y poner a prueba un modelo de ecuaciones estructurales para determinar si la adicción a ellos predecía los niveles de sueño y malestar psicológico. Se constituyó una muestra de 612 jóvenes adultos de género masculino, con una media de 21 años (DE = 2.95). Contestaron un cuestionario demográfico, el cuestionario GASA, el cuestionario de sueño y el DASS-21. Los resultados indicaron niveles altos de adicción a video juegos, la edad introducía diferencia debido a niveles más altos en el grupo adolescente en comparación con el de jóvenes adultos. El modelo estructural presentó un ajuste adecuado y la adicción predecía mayores dificultades de sueño y un menor bienestar psicológico; también la calidad de sueño era un predictor significativo del malestar. En la discusión se analizan las implicancias de estos hallazgos y se brindan sugerencias para futuras investigaciones. Universidad Nacional de Córdoba 2024-08-31 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf https://revistas.unc.edu.ar/index.php/racc/article/view/36475 10.32348/1852.4206.v16.n3.36475 Argentinean Journal of Behavioral Sciences; Vol. 16 No. 3 (2024): Revista Argentina de Ciencias del Comportamiento; 86-95 Revista Argentina de Ciencias del Comportamiento; Vol. 16 Núm. 3 (2024): Revista Argentina de Ciencias del Comportamiento; 86-95 1852-4206 10.32348/1852.4206.v16.n3 spa https://revistas.unc.edu.ar/index.php/racc/article/view/36475/46501 Derechos de autor 2024 Pablo Christian González Caino, Santiago Resett http://creativecommons.org/licenses/by/4.0 |
institution |
Universidad Nacional de Córdoba |
institution_str |
I-10 |
repository_str |
R-363 |
container_title_str |
Revista Argentina de Ciencias del Comportamiento |
language |
Español |
format |
Artículo revista |
topic |
Addiction videogames distress sleep adicción videojuegos malestar sueño jóvenes |
spellingShingle |
Addiction videogames distress sleep adicción videojuegos malestar sueño jóvenes González Caino, Pablo Christian Resett, Santiago Videogame addiction, sleep quality, and psychological distress in young adults. |
topic_facet |
Addiction videogames distress sleep adicción videojuegos malestar sueño jóvenes |
author |
González Caino, Pablo Christian Resett, Santiago |
author_facet |
González Caino, Pablo Christian Resett, Santiago |
author_sort |
González Caino, Pablo Christian |
title |
Videogame addiction, sleep quality, and psychological distress in young adults. |
title_short |
Videogame addiction, sleep quality, and psychological distress in young adults. |
title_full |
Videogame addiction, sleep quality, and psychological distress in young adults. |
title_fullStr |
Videogame addiction, sleep quality, and psychological distress in young adults. |
title_full_unstemmed |
Videogame addiction, sleep quality, and psychological distress in young adults. |
title_sort |
videogame addiction, sleep quality, and psychological distress in young adults. |
description |
The present research took levels of video game addiction and tested a model of structural structures to determine whether videogame addiction predicted sleep quality and psychological distress. A sample of 612 young male adults was constituted, with a mean age of 21 years (SD = 2.95) of residents of Greater Buenos Aires and 40% in the Federal Capital. They answered a demographic questionnaire, the GASA questionnaire, a sleep questionnaire and the DASS-21 that measures anxiety, depression, and stress. The results indicated high levels of video game addiction and that age introduced differences. The structural model presented a good fit and addiction predicted greater sleep difficulties and less psychological well-being. The discussion will review the implications of this research and provide suggestions for future research. |
publisher |
Universidad Nacional de Córdoba |
publishDate |
2024 |
url |
https://revistas.unc.edu.ar/index.php/racc/article/view/36475 |
work_keys_str_mv |
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first_indexed |
2024-09-03T22:31:32Z |
last_indexed |
2025-02-05T22:14:57Z |
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1823257340026028032 |