Gamified Activities to Learn Biology in a Hybrid Context: Exploring Digital Resources Available on the Wordwall platform

This article aims to reflect on the possibilities and challenges involved with the adoption of gamified activities in hybrid educational contexts, focusing specifically on the teaching of Biology. To this end, we analyzed three gamified activities created on the Wordwall platform for the blended lea...

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Detalles Bibliográficos
Autores principales: Fernandes, Carlos Jorge da Silva Correia, Pimentel, Fernando Sílvio Cavalcante, Mercado, Luís Paulo Leopoldo
Formato: Artículo revista
Lenguaje:Español
Publicado: Asociación de Docentes de Ciencias Biológicas de la Argentina 2023
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Acceso en línea:https://revistas.unc.edu.ar/index.php/revistaadbia/article/view/38685
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Sumario:This article aims to reflect on the possibilities and challenges involved with the adoption of gamified activities in hybrid educational contexts, focusing specifically on the teaching of Biology. To this end, we analyzed three gamified activities created on the Wordwall platform for the blended learning of core contents in Biology: Evolution, Genetics and Biodiversity. This is a descriptive study with a qualitative approach that considers the relevance of the production and analysis of pedagogical artifacts in the digital culture scenario. Finally, we found that gamification can be a promising strategy in times of multimodality and hybridity, provided that, when planned, it considers  the profiles of the students to whom it is addressed, as well as the socioeconomic contexts in which it will be used.