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|a 0-201-60921-5
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|a AR-CdUBP
|b spa
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|a eng
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245 |
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|a Introduction to computer graphics /
|c James D. Foley ... [et al.].
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260 |
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|a Boston :
|b Addison-Wesley,
|c 1997
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300 |
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|a xxviii, 557 p. :
|b il.
|c 23 cm.
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504 |
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|a Bibliografía: p. 527-543.
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505 |
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|a 1. Introducing: computer graphics. 2. Programming in the simple raster graphics package. 3. Basic raster graphics algorithms for drawing 2D primitives. 4. Graphics hardware. 5. Geometrical transformations. 6. Viewing in 3D. 7. Object hierarchy and simple PHIGS. 8. Input devices, interaction techniques, and interaction tasks. 9. Representation of curves and surfaces. 10. Solid modeling. 11. Achromatic and colored light. 12. The quest for visual relism. 13. Visible-surface determination. 14. Illumination and shading.
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|a GRAFICOS POR COMPUTADORA
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653 |
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|a INFORMATICA
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700 |
1 |
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|a Foley, James D.
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700 |
1 |
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|a Van Dam, Andries
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700 |
1 |
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|a Feiner, Steven K.
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700 |
1 |
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|a Hughes, John F.
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700 |
1 |
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|a Phillips, Richard L.
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930 |
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|a INFORMATICA
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|a 09243
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