|
|
|
|
| LEADER |
01521nam a2200313a 44500 |
| 001 |
UBP01964 |
| 003 |
AR-CdUBP |
| 005 |
20220310151549.0 |
| 008 |
151212s1997#######|||||||||||||||||eng|d |
| 020 |
|
|
|a -0262-19384-1
|
| 040 |
|
|
|a AR-CdUBP
|b spa
|
| 041 |
|
|
|a eng
|
| 100 |
|
|
|a Shanahan, Murray
|
| 245 |
1 |
0 |
|a Solving the frame problem :
|b a mathematical investigation of the common sense law of inertia /
|c Murray Shanahan
|
| 260 |
|
|
|a Cambridge, Massachusetts :
|b MIT,
|c 1997
|
| 300 |
|
|
|a xi, 407 p. ;
|c 27 cm.
|
| 490 |
0 |
|
|a Artificial intelligence
|
| 504 |
|
|
|a Bibliografía: p. 367-379
|
| 505 |
0 |
|
|a 1. What is the frame problem?. 2. Logical foundations. 3. Towards a non-monotonic solution. 4. Chronological minimisation. 5. Causal minimisation. 6. Introducing state base-minimisation. 7. Generalising state-based minimisation. 8. Tailor-made techniques. 9. Narratives in the situation calculus. 10. Incomplete narratives and concurrent actions. 11. The foundations of logic programming. 12. Logicnprograms for reasoning about action. 13. Simplifying and extending the event calculus. 14. A circumscriptive calculus of events. 15. Applying the calculus of events. 16. Forced separation. 17. Explanation: the assimilation of observations.
|
| 650 |
|
4 |
|a INTELIGENCIA ARTIFICIAL
|
| 650 |
|
4 |
|a LOGICA
|
| 650 |
|
4 |
|a REPRESENTACION DEL CONOCIMIENTO
|
| 653 |
|
|
|a INFORMATICA
|
| 930 |
|
|
|a INFORMATICA
|
| 931 |
|
|
|a 01964
|b UBP
|
| 942 |
|
|
|2 cdu
|c BK
|
| 945 |
|
|
|a SMM
|
| 984 |
|
|
|a 004.82
|b Sh18
|
| 999 |
|
|
|c 17579
|d 17579
|