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01273nam a2200277a 44500 |
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20220310151109.0 |
| 008 |
151212s1983#######|||||||||||||||||eng|d |
| 020 |
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|a 0-07-068570-3
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| 040 |
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|a AR-CdUBP
|b spa
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| 041 |
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|a eng
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| 100 |
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|a Watt, Daniel
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| 245 |
1 |
0 |
|a Learning with logo /
|c Daniel Watt ; ilustraciones a cargo de Paul D. Trap
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| 260 |
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|a New York :
|b McGraw-Hill,
|c 1983
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| 300 |
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|a ix, 365 p. ;
|c 28 cm.
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| 505 |
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|a Before you start reading this book. 1. Getting started. 2. The world of the turtle. 3. Special turtle activities: shoot and quickdraw. 4. Teaching the computer. 5. Turtle projects 1: designs. 6. Turtle projects 2: drawings. 7. variables. 8. POLY and its relatives. 9. Conversations with the computer: activities with numbers, words, and lists. 10. SHOOT: an interactive turtle game. 11. Quickdraw: a turtle drawing activity for young children. 12. Animating the turtle: building a racetrack game. 13. Meet the poet. 14. How the special tool procedures work. Appendix.
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| 650 |
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4 |
|a LOGO
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| 650 |
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4 |
|a LENGUAJE DE PROGRAMACION
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| 653 |
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|a INFORMATICA
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| 930 |
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|a INFORMATICA
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| 931 |
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|a 00968
|b UBP
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| 942 |
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|2 cdu
|c BK
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| 945 |
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|a SMM
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| 984 |
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|a 004.432Logo
|b W34I
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| 999 |
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|c 16583
|d 16583
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