Interactive computer graphics : data structures, algorithms, languages /

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Detalles Bibliográficos
Autor principal: Giloi, Wolfgang K.
Formato: Libro
Lenguaje:Inglés
Publicado: New Jersey : Prentice-Hall, c1978
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245 1 0 |a Interactive computer graphics :   |b data structures, algorithms, languages /   |c Wolfgang K.Giloi 
260 |a New Jersey :   |b Prentice-Hall,   |c c1978 
300 |a xiii, 354 p. ;   |c 23 cm. 
505 0 |a Part I: DATA STRUCTURES AND ALGORITHMS: 1. Introduction. 2. Data structures, data bases, and list handling. 3. Picture structure and picture transformations. 4. Interpolation and approximation of curves and surfaces. 5. Rendering of surfaces and solids. Part II: LANGUAGES AND THEIR INTERPRETERS: 6. Interaction handling. 7. The display processor. 8. Display file picture file organization. 9. Language concepts for interactive computer graphics. 10. High-level language implementation of display programming systems. BIBLIOGRAPHY: Appendix: Implementation of the GRIP concept. 
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