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|a UMET Biblioteca
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| 100 |
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|a Sweigart, Albert
|9 22493
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| 245 |
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|a Inventa tus propios juegos de computadora con Python /
|c Al Sweigart. Traducido por Alfredo Carella, Alejandro Perrnin y Francisco Palm
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| 250 |
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|a 3a ed.
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| 300 |
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|a 368 pág. :
|b tablas
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| 650 |
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|9 20016
|a Informática
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| 650 |
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|9 10073
|a Programación
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| 700 |
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|a Carella, Alfredo
|e trad.
|9 22494
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| 700 |
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|a Pernin, Alejandro
|e trad.
|9 22495
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| 700 |
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|a Palm, Francisco
|e trad.
|9 22496
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| 856 |
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|u https://inventwithpython.com/es/
|y Acceso PDF
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| 942 |
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|c LIBRO
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