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| LEADER |
01580nam a22002777a 4500 |
| 003 |
AR-BaUNH |
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20251001062828.0 |
| 008 |
230310s2019 uk a |r|||| 001 0deng d |
| 020 |
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|a 9781789532050
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| 040 |
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|a AR-BaUNH
|b spa
|c AR-BaUNH
|d AR-BaUNH
|e aacr
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| 041 |
0 |
|
|a eng
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| 082 |
1 |
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|a 005.74
|
| 100 |
1 |
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|9 6670
|a Ferrone, Harrison
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| 245 |
|
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|a Learning C# by Developing Games with Unity 2019 :
|b Code in C# and build 3D games with Unity
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| 250 |
|
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|a 4a ed.
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| 260 |
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|a Birmingham :
|b Packt Publishing,
|c 2019.
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| 300 |
|
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|a ix, 324 p. :
|b il. ;
|c 23 cm.
|
| 505 |
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|a Preface. -- Programming Foundations and C. -- Getting to Know your Environment. -- The Building Blocks of Programming. -- Diving into VariablesTypes and Methods. -- Control Flow and Collection Types. -- Working with Classes Structs and OOP. -- Scripting Game Mechanics in Unity. -- Basic AI and Enemy Behavior. -- Leveling Up Your C Code. -- Revisiting Types Methods and Classes. -- Exploring Generics Delegates and Beyond. -- The Journey Continues. -- Completed Game Files. -- Supplementary Classes. -- Pop Quiz Answers. -- Getting Your Hands Dirty with Unity. -- Movement Camera Controls and Collisions. -- Scripting Game Mechanics. -- Other Books You May Enjoy. -- Index.
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| 650 |
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0 |
|9 1376
|a INFORMÁTICA
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| 650 |
|
7 |
|a LENGUAJES DE PROGRAMACIÓN
|2 Vocabulario General de la Biblioteca Nacional de Maestros
|9 4665
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| 650 |
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7 |
|9 3550
|a HARDWARE (COMPUTACION)
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| 650 |
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7 |
|a SISTEMAS OPERATIVOS (Computadoras)
|9 6492
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| 650 |
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0 |
|a CETI
|9 6648
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| 900 |
|
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|a Bruno
|b Carolina
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| 942 |
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|2 ddc
|c LIBROS
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| 999 |
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|c 4693
|d 4695
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