Head-Mounted Displays : Desingnins for the user

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Detalles Bibliográficos
Autores principales: Melzer, James E., Moffitt, Kirk
Formato: Libro
Lenguaje:Inglés
Publicado: Estados Unidos : James E. Melzer, 2011
Materias:
Aporte de:Registro referencial: Solicitar el recurso aquí
Tabla de Contenidos:
  • Contributors.
  • Preface.
  • HMD DESING-PUTTING THE USER FIRST.
  • The richness of an HMD.
  • What is an HMD?.
  • Early HMDs.
  • User requirements.
  • Task requirements.
  • Summary.
  • References.
  • Annotated bibliography.
  • USER-CENTERED DESING IN THE TRENCHES: HEAD-MOUNTED DISPLAY SYSTEM DESING AND USER PERFORMANCE.
  • Introduction.
  • User-centered desing.
  • Applying user-centered design philosophy to HMD system desing. -.- The user performance framework in action.
  • Analysis step.
  • Final comments.
  • Aknowledgments.
  • References.
  • HMD IMAGE SOURCE, OPTICS AND THE VISUAL INTERFACE.
  • Introduction.
  • Basic optical system approaches.
  • HMD opteical characteristics.
  • HMD-Vision interface issues.
  • Summary.
  • Bibliography.
  • FUNDAMENTALS OF HMD OPTICS.
  • Introduction.
  • Fundamental parameters.
  • Basic parameters of Head-Mounted displays.
  • Performance specifications for HMD optics.
  • Magnification.
  • Lens aberrations.
  • Viewing optics desings.
  • New desing forms and producibility issues.
  • Summary and conclusions.
  • References.
  • DESIGNING HMDS FOR VIEWING COMFORT.
  • Preface.
  • HMD viewing comfort.
  • USer and HMD characteristics.
  • Binocular HMD tolerances and effects.
  • Monocular HMD tolerances and effects.
  • Motion effects.
  • Summary.
  • References.
  • HMD HEAD AND NECK BIOMECHANICS.
  • Introduction.
  • Background: Basic anatomy and biomechanics.
  • Static effects.
  • Dynamic effects.
  • Conclusions.
  • References.
  • FITTING TO MAXIMIZE PERFORMANCE OG HMD SYSTEMS.
  • Introduction.
  • Anthopometric myths: methods that don't work.
  • Current practices: methods that work.
  • Looking ahead: put away those tape measures.
  • Summary.
  • References.
  • VISUAL REQUIREMENTS IN HMDS: WHAT CAN WE SEE AND WHAT DO WE NEED TO SEE?.
  • Simulated visual displays versus real-world perception.
  • Characteristics of the human visual system and their relation to the visual displays of immersive and see-through HDMs.
  • Perception and perfomance issues.
  • Summary and conclusions.
  • References.
  • DESINGNING HMD SYSTEMS FOR STEREOSCOPIC VISION.
  • Introduction.
  • Background.
  • Characteristics and limitations of stereotopic HMDs.
  • Challenges for successful desing.
  • Simulating sterteotopics vision.
  • Conclusion.
  • References.
  • BRAIN-ACTUATED CONTROL AND HMDS.
  • HMDs: The need for control alternatives.
  • Brain-actuated control: A unique control technology.
  • Potential applicatrions of BAC.
  • BAC: System engineering and technology.
  • BAC and HMDs.
  • Conclusions and recommendations.
  • References.
  • DESING ISSUES IN HUMAN PERFORMANCE-BASED TEST AND EVALUATION OF HMDS.
  • Introduction to the human perfeormance test and evaluation.
  • Testing HMDs.
  • Conclusions.
  • References.
  • GLOSSARY OF HMD TERMS.
  • Index.