Head-Mounted Displays : Desingnins for the user
Guardado en:
| Autores principales: | , |
|---|---|
| Formato: | Libro |
| Lenguaje: | Inglés |
| Publicado: |
Estados Unidos :
James E. Melzer,
2011
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| Materias: | |
| Aporte de: | Registro referencial: Solicitar el recurso aquí |
Tabla de Contenidos:
- Contributors.
- Preface.
- HMD DESING-PUTTING THE USER FIRST.
- The richness of an HMD.
- What is an HMD?.
- Early HMDs.
- User requirements.
- Task requirements.
- Summary.
- References.
- Annotated bibliography.
- USER-CENTERED DESING IN THE TRENCHES: HEAD-MOUNTED DISPLAY SYSTEM DESING AND USER PERFORMANCE.
- Introduction.
- User-centered desing.
- Applying user-centered design philosophy to HMD system desing. -.- The user performance framework in action.
- Analysis step.
- Final comments.
- Aknowledgments.
- References.
- HMD IMAGE SOURCE, OPTICS AND THE VISUAL INTERFACE.
- Introduction.
- Basic optical system approaches.
- HMD opteical characteristics.
- HMD-Vision interface issues.
- Summary.
- Bibliography.
- FUNDAMENTALS OF HMD OPTICS.
- Introduction.
- Fundamental parameters.
- Basic parameters of Head-Mounted displays.
- Performance specifications for HMD optics.
- Magnification.
- Lens aberrations.
- Viewing optics desings.
- New desing forms and producibility issues.
- Summary and conclusions.
- References.
- DESIGNING HMDS FOR VIEWING COMFORT.
- Preface.
- HMD viewing comfort.
- USer and HMD characteristics.
- Binocular HMD tolerances and effects.
- Monocular HMD tolerances and effects.
- Motion effects.
- Summary.
- References.
- HMD HEAD AND NECK BIOMECHANICS.
- Introduction.
- Background: Basic anatomy and biomechanics.
- Static effects.
- Dynamic effects.
- Conclusions.
- References.
- FITTING TO MAXIMIZE PERFORMANCE OG HMD SYSTEMS.
- Introduction.
- Anthopometric myths: methods that don't work.
- Current practices: methods that work.
- Looking ahead: put away those tape measures.
- Summary.
- References.
- VISUAL REQUIREMENTS IN HMDS: WHAT CAN WE SEE AND WHAT DO WE NEED TO SEE?.
- Simulated visual displays versus real-world perception.
- Characteristics of the human visual system and their relation to the visual displays of immersive and see-through HDMs.
- Perception and perfomance issues.
- Summary and conclusions.
- References.
- DESINGNING HMD SYSTEMS FOR STEREOSCOPIC VISION.
- Introduction.
- Background.
- Characteristics and limitations of stereotopic HMDs.
- Challenges for successful desing.
- Simulating sterteotopics vision.
- Conclusion.
- References.
- BRAIN-ACTUATED CONTROL AND HMDS.
- HMDs: The need for control alternatives.
- Brain-actuated control: A unique control technology.
- Potential applicatrions of BAC.
- BAC: System engineering and technology.
- BAC and HMDs.
- Conclusions and recommendations.
- References.
- DESING ISSUES IN HUMAN PERFORMANCE-BASED TEST AND EVALUATION OF HMDS.
- Introduction to the human perfeormance test and evaluation.
- Testing HMDs.
- Conclusions.
- References.
- GLOSSARY OF HMD TERMS.
- Index.