Head-Mounted Displays : Desingnins for the user

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Detalles Bibliográficos
Autores principales: Melzer, James E., Moffitt, Kirk
Formato: Libro
Lenguaje:Inglés
Publicado: Estados Unidos : James E. Melzer, 2011
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Aporte de:Registro referencial: Solicitar el recurso aquí
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245 |a Head-Mounted Displays :  |b Desingnins for the user 
260 |a Estados Unidos :  |b James E. Melzer,  |c 2011 
300 |a xvi, 352 p. ;  |b il. ; gra. ; fot. b&n ;  |c 23 cm. 
505 |a Contributors. -- Preface. -- HMD DESING-PUTTING THE USER FIRST. -- The richness of an HMD. -- What is an HMD?. -- Early HMDs. -- User requirements. -- Task requirements. -- Summary. -- References. -- Annotated bibliography. -- USER-CENTERED DESING IN THE TRENCHES: HEAD-MOUNTED DISPLAY SYSTEM DESING AND USER PERFORMANCE. -- Introduction. -- User-centered desing. -- Applying user-centered design philosophy to HMD system desing. -.- The user performance framework in action. -- Analysis step. -- Final comments. -- Aknowledgments. -- References. -- HMD IMAGE SOURCE, OPTICS AND THE VISUAL INTERFACE. -- Introduction. -- Basic optical system approaches. -- HMD opteical characteristics. -- HMD-Vision interface issues. -- Summary. -- Bibliography. -- FUNDAMENTALS OF HMD OPTICS. -- Introduction. -- Fundamental parameters. -- Basic parameters of Head-Mounted displays. -- Performance specifications for HMD optics. -- Magnification. -- Lens aberrations. -- Viewing optics desings. -- New desing forms and producibility issues. -- Summary and conclusions. -- References. -- DESIGNING HMDS FOR VIEWING COMFORT. -- Preface. -- HMD viewing comfort. -- USer and HMD characteristics. -- Binocular HMD tolerances and effects. -- Monocular HMD tolerances and effects. -- Motion effects. -- Summary. -- References. -- HMD HEAD AND NECK BIOMECHANICS. -- Introduction. -- Background: Basic anatomy and biomechanics. -- Static effects. -- Dynamic effects. -- Conclusions. -- References. -- FITTING TO MAXIMIZE PERFORMANCE OG HMD SYSTEMS. -- Introduction. -- Anthopometric myths: methods that don't work. -- Current practices: methods that work. -- Looking ahead: put away those tape measures. -- Summary. -- References. -- VISUAL REQUIREMENTS IN HMDS: WHAT CAN WE SEE AND WHAT DO WE NEED TO SEE?. -- Simulated visual displays versus real-world perception. -- Characteristics of the human visual system and their relation to the visual displays of immersive and see-through HDMs. -- Perception and perfomance issues. -- Summary and conclusions. -- References. -- DESINGNING HMD SYSTEMS FOR STEREOSCOPIC VISION. -- Introduction. -- Background. -- Characteristics and limitations of stereotopic HMDs. -- Challenges for successful desing. -- Simulating sterteotopics vision. -- Conclusion. -- References. -- BRAIN-ACTUATED CONTROL AND HMDS. -- HMDs: The need for control alternatives. -- Brain-actuated control: A unique control technology. -- Potential applicatrions of BAC. -- BAC: System engineering and technology. -- BAC and HMDs. -- Conclusions and recommendations. -- References. -- DESING ISSUES IN HUMAN PERFORMANCE-BASED TEST AND EVALUATION OF HMDS. -- Introduction to the human perfeormance test and evaluation. -- Testing HMDs. -- Conclusions. -- References. -- GLOSSARY OF HMD TERMS. -- Index. 
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