Brooks, A. L., Brahnam, S., & Jain, L. C. (2014). Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Springer Berlin Heidelberg : Imprint: Springer.
Cita Chicago Style (17a ed.)Brooks, Anthony Lewis, Sheryl Brahnam, y Lakhmi C. Jain. Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Berlin, Heidelberg: Springer Berlin Heidelberg : Imprint: Springer, 2014.
Cita MLA (8a ed.)Brooks, Anthony Lewis, et al. Technologies of Inclusive Well-Being: Serious Games, Alternative Realities, and Play Therapy. Springer Berlin Heidelberg : Imprint: Springer, 2014.
Precaución: Estas citas no son 100% exactas.