|
|
|
|
LEADER |
01414nab a2200433 a 4500 |
001 |
BIBUN012168 |
003 |
IIGG |
005 |
20181008215022.0 |
008 |
161018s ag ||||| |||| 00| 0 spa d |
040 |
|
|
|a IIGG
|c IIGG
|
100 |
1 |
|
|a Philippette, Thibault
|
245 |
0 |
0 |
|a De la pantalla a la interfase: representación y configuración de la actividad lúdica
|
653 |
|
0 |
|a VIDEOJUEGOS
|
653 |
|
0 |
|a MMORPG
|
653 |
|
0 |
|a INTERFASE
|
655 |
|
4 |
|a ARTICULO
|
773 |
|
|
|t Lúdicamente
|g v. 6, n. 11, 2017,
|
856 |
4 |
|
|u http://ppct.caicyt.gov.ar/index.php/ludicamente/article/view/10566/pdf
|
990 |
|
|
|a v011170000745548
|
990 |
|
|
|a v03^a2017 06 29
|
990 |
|
|
|a v05a
|
990 |
|
|
|a v06s
|
990 |
|
|
|a v07ARTICULO
|
990 |
|
|
|a v20^tDe la pantalla a la interfase: representación y configuración de la actividad lúdica
|
990 |
|
|
|a v22^aPhilippette^bThibault
|
990 |
|
|
|a v36^tLúdicamente
|
990 |
|
|
|a v47^eInstituto de Investigaciones Gino Germani, Facultad de Ciencias Sociales, Universidad de Buenos Aires^lBuenos Aires
|
990 |
|
|
|a v48AR
|
990 |
|
|
|a v50es
|
990 |
|
|
|a v53v. 6, n. 11, 2017
|
990 |
|
|
|a v62VIDEOJUEGOS
|
990 |
|
|
|a v62MMORPG
|
990 |
|
|
|a v62INTERFASE
|
990 |
|
|
|a v76AGX
|
990 |
|
|
|a v98AGX1170000745548
|
990 |
|
|
|a v930http://ppct.caicyt.gov.ar/index.php/ludicamente/article/view/10566/pdf
|
990 |
|
|
|a v999Cynthia
|
942 |
0 |
0 |
|c ARTICULO
|
999 |
|
|
|c 84688
|d 84688
|