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150319t2011 |||a 00 0 spa d |
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|a 9786074815078
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| 245 |
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|a Matemáticas para videojuegos en 3D /
|c Eric Lengyel ; traducción María Lorena Campa Rojas ; revisión técnica Héctor Manuel Gómez Gutierrez.
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| 250 |
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|a 2a ed.
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| 260 |
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|a México, D.F. :
|b Cengage Learning,
|c 2011 (c)
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| 500 |
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|a Bibliografía: p. 539-541.
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| 082 |
0 |
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|a 006.696
|2 20 ES
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| 650 |
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|a MATEMATICAS-PROGRAMAS PARA COMPUTADORAS
|2 LEMB.1
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| 650 |
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|a MATEMATICA APLICADA
|2 LEMB.1
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| 650 |
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|a GRAFICOS-TEORIA DE LOS
|2 LEMB.1
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| 650 |
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|a OPEN GL
|2 LEMB.1
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| 100 |
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|a Lengyel, Eric.
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| 300 |
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|a xvi, 551 p.
|b il., diagrs.
|c 25 cm.
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| 534 |
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|a Mathematics for 3D game programming and computer graphics
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| 040 |
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|c AR-RiUNS
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| 942 |
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|c LIBRO
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|c 11874
|d 11874
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