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20210924181147.0 |
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|a AR-RfUN
|b spa
|c AR-RfUN
|e rda
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|a 9788467907490
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| 041 |
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|a spa
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| 100 |
1 |
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|a Stoneham, Bill
|e autor
|9 2460
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| 245 |
1 |
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|a Cómo crear arte fantástico para videojuegos /
|c Bill Stoneham.
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| 260 |
|
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|a Barcelona :
|b Norma,
|c 2012.
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| 300 |
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|a 127 p. :
|b ils.
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| 336 |
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|a text
|b txt
|2 rdacontent
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| 337 |
|
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|a unmediated
|b n
|2 rdamedia
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| 338 |
|
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|a volume
|b nc
|2 rdacarrier
|
| 505 |
0 |
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|a Conceptos y técnicas
|
| 505 |
0 |
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|a Más allá del arte conceptual en 2D
|
| 505 |
0 |
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|a Poniéndolo todo en conjunto
|
| 505 |
0 |
|
|a La galería
|
| 505 |
0 |
|
|a Herramientas digitales.
|
| 650 |
1 |
7 |
|2 spines
|a dibujo artistico
|9 1426
|
| 650 |
1 |
4 |
|a videojuegos
|
| 650 |
1 |
4 |
|a diseño digital
|9 2428
|
| 692 |
|
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|a VJ
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| 942 |
|
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|2 ddc
|
| 962 |
|
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|a info:eu-repo/semantics/book
|a info:ar-repo/semantics/libro
|b info:eu-repo/semantics/publishedVersion
|
| 999 |
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|c 1051
|d 1051
|