An human-computer interface using facial gestures for the game of Truco

In this work we present a method to detect and recognize the signs of the card game of Truco which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer inter...

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Autores principales: Castillo, G., Avendaño, S., Goussies, N.A.
Formato: Artículo publishedVersion
Lenguaje:Inglés
Publicado: 2012
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Acceso en línea:http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p276_Castillo
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spelling paperaa:paper_03029743_v7441LNCS_n_p276_Castillo2023-06-12T16:47:23Z An human-computer interface using facial gestures for the game of Truco Lect. Notes Comput. Sci. 2012;7441 LNCS:276-283 Castillo, G. Avendaño, S. Goussies, N.A. facial gesture temporal templates truco Card games Facial gestures Human computer interfaces Real time Temporal templates truco Image analysis Computer vision In this work we present a method to detect and recognize the signs of the card game of Truco which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer interface , for example, in the context of the card game of Truco . To the best of our knowledge this is the first work that uses detection of facial gestures in the context of a game. © 2012 Springer-Verlag. 2012 info:eu-repo/semantics/article info:ar-repo/semantics/artículo info:eu-repo/semantics/publishedVersion application/pdf eng info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/2.5/ar http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p276_Castillo
institution Universidad de Buenos Aires
institution_str I-28
repository_str R-134
collection Biblioteca Digital - Facultad de Ciencias Exactas y Naturales (UBA)
language Inglés
orig_language_str_mv eng
topic facial gesture
temporal templates
truco
Card games
Facial gestures
Human computer interfaces
Real time
Temporal templates
truco
Image analysis
Computer vision
spellingShingle facial gesture
temporal templates
truco
Card games
Facial gestures
Human computer interfaces
Real time
Temporal templates
truco
Image analysis
Computer vision
Castillo, G.
Avendaño, S.
Goussies, N.A.
An human-computer interface using facial gestures for the game of Truco
topic_facet facial gesture
temporal templates
truco
Card games
Facial gestures
Human computer interfaces
Real time
Temporal templates
truco
Image analysis
Computer vision
description In this work we present a method to detect and recognize the signs of the card game of Truco which are a subset of facial gestures. The method uses temporal templates to represent motion and later extract features. The proposed method works in real time, allowing to use it as an human-computer interface , for example, in the context of the card game of Truco . To the best of our knowledge this is the first work that uses detection of facial gestures in the context of a game. © 2012 Springer-Verlag.
format Artículo
Artículo
publishedVersion
author Castillo, G.
Avendaño, S.
Goussies, N.A.
author_facet Castillo, G.
Avendaño, S.
Goussies, N.A.
author_sort Castillo, G.
title An human-computer interface using facial gestures for the game of Truco
title_short An human-computer interface using facial gestures for the game of Truco
title_full An human-computer interface using facial gestures for the game of Truco
title_fullStr An human-computer interface using facial gestures for the game of Truco
title_full_unstemmed An human-computer interface using facial gestures for the game of Truco
title_sort human-computer interface using facial gestures for the game of truco
publishDate 2012
url http://hdl.handle.net/20.500.12110/paper_03029743_v7441LNCS_n_p276_Castillo
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