Universidad de Buenos Aires Facultad de...

The immersive video of real action presents a rapid development from 2015 to date, from the rise of integrated cameras, lighter and cheaper display devices, and the possibility of distribution in social networks of 360 content.\nImmersive video is currently in the process of configuring its language...

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Autor principal: Árbol, Laura Andrea del
Otros Autores: Campos, Luis
Formato: Tesis de maestría acceptedVersion
Lenguaje:Español
Publicado: Facultad de Arquitectura, Diseño y Urbanismo 2022
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Acceso en línea:http://repositoriouba.sisbi.uba.ar/gsdl/cgi-bin/library.cgi?a=d&c=aaqmas&cl=CL1&d=HWA_6839
https://repositoriouba.sisbi.uba.ar/gsdl/collect/aaqmas/index/assoc/HWA_6839.dir/6839.PDF
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Sumario:The immersive video of real action presents a rapid development from 2015 to date, from the rise of integrated cameras, lighter and cheaper display devices, and the possibility of distribution in social networks of 360 content.\nImmersive video is currently in the process of configuring its language, its technique and its realization procedures, which present new challenges for the traditional audiovisual filmmaker.\nIn order to understand these procedures and their narrative possibilities, the following work analyzes the different design tasks, the booming resources and the expanding language of the audiovisual of environments or immersive in comparison with the audiovisual of frames or traditional.\nThrough the conceptual lens of Media Theory and Cinema Theory, together with interviews with prominent players in the field of immersive video, a decalogue of the constituent elements of the design process of the real action 360 video and a grid of analysis, which applies here to Argentine works carried out between 2017 and 2019.