Geometric-textured bitree: transmission of a multiresolution terrain the Internet

Transmission of large terrain databases across the Internet is still worrying. A large terrain database requires a big number of polygons and textures, and that represents a problem with current bandwidth and resource limitations. Multiresolution models permit progressive transmission, that is the t...

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Autores principales: Abásolo Guerrero, María José, Perales Lopez, Francisco José, De Giusti, Armando Eduardo
Formato: Articulo
Lenguaje:Inglés
Publicado: 2002
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Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/9444
http://journal.info.unlp.edu.ar/wp-content/uploads/JCST-Oct02-6.pdf
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Sumario:Transmission of large terrain databases across the Internet is still worrying. A large terrain database requires a big number of polygons and textures, and that represents a problem with current bandwidth and resource limitations. Multiresolution models permit progressive transmission, that is the transmission of a simple model followed by successive refinements. In this work we present a new multiresolution model called Geometric-Textured Bitree. In contrast with most of recent works, it makes possible the progressive transmission of not only geometry but also the texture of a terrain model. Wavelet Multiresolution Analysis is applied to the selection of geometry points and, texture segmentation. Also a new texture synthesis process based on Wavelet classification is presented.