Implementing software occlusion culling for real-time applications
The visualization of complex virtual scenes can be significantly accelerated by applying Occlusion Culling. In this work we introduce a variant of the Hierarchical Occlusion Map method to be used in Real-Time applications. To avoid using real objects geometry we generate specialized conservative Occ...
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| Autores principales: | Leone, Matias N., Barbagallo, Leandro R., Banquiero, Mariano M., Agromayor, Diego, Bursztyn, Andrés P. M. |
|---|---|
| Formato: | Objeto de conferencia |
| Lenguaje: | Inglés |
| Publicado: |
2012
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| Materias: | |
| Acceso en línea: | http://sedici.unlp.edu.ar/handle/10915/23640 |
| Aporte de: |
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