Videogames and virtual assets exchange

With the increase of the online videogame industry and the acceptance of the players to invest time and real money in the games, the developers create new business models for selling virtual assets. This works is part of a postgraduate thesis in development and examines the business of video games,...

Descripción completa

Guardado en:
Detalles Bibliográficos
Autores principales: Garrido, Flavio A., Merlino, Hernán
Formato: Objeto de conferencia
Lenguaje:Inglés
Publicado: 2021
Materias:
Acceso en línea:http://sedici.unlp.edu.ar/handle/10915/125171
Aporte de:
Descripción
Sumario:With the increase of the online videogame industry and the acceptance of the players to invest time and real money in the games, the developers create new business models for selling virtual assets. This works is part of a postgraduate thesis in development and examines the business of video games, virtual assets, why players spend real money and the advantage of a common market between different games would have to increase the profits of the developers and allow the time invested by the players to also give them profits.