Conceptual learning of 2-D motion with the video game Portal
This paper examines the process of conceptual learning within the context of a college - Physics class that integrates the video game Portal. The fragmented knowledge approach is adopted for studying the learning process. Thus, the research spots on the development of the concept of velocity during...
Guardado en:
| Autores principales: | , |
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| Formato: | Artículo revista |
| Lenguaje: | Español |
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Asociación de Profesores de Física de la Argentina
2023
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| Acceso en línea: | https://revistas.unc.edu.ar/index.php/revistaEF/article/view/43284 |
| Aporte de: |
| Sumario: | This paper examines the process of conceptual learning within the context of a college - Physics class that integrates the video game Portal. The fragmented knowledge approach is adopted for studying the learning process. Thus, the research spots on the development of the concept of velocity during a conversation between two students and a teacher, after playing levels of Portal. Progressis observed during the conceptualization of velocity in two-dimensional motion, transitioning from a scalar conception to considering it as a twodimensional vector |
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