An introduction to object-oriented programming /

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Detalles Bibliográficos
Autor principal: Budd, Timothy A.
Formato: Libro
Lenguaje:Español
Publicado: Boston : Addison-Wesley, 2002
Edición:3rd. ed.
Materias:
Aporte de:Registro referencial: Solicitar el recurso aquí
Tabla de Contenidos:
  • Thinking object-oriented
  • Abstraction
  • Object-oriented design
  • Classes and methods
  • Messages, instances, and initialization
  • A case study: the Eight-Queens puzzle
  • A case study: a Billiards Game
  • Inheritance and substitution
  • A case study: a card game
  • Subclasses and subtypes
  • Static and dynamic behavior
  • Implications of substitution
  • Multiple inheritance
  • Polymorphism and software reuse
  • Overloading
  • Overriding
  • The polymorphic variable
  • Generics
  • Container classes
  • A case study: the STL
  • Frameworks
  • An example framework: the AWT and Swing
  • Object interconnections
  • Design patterns
  • Reflection and introspection
  • Distributed objects
  • Implementation
  • Source for the Eight-Queens puzzle
  • Source for the Billiards Game
  • Source for the Solitaire Game.