A theory of fun for game design /
Guardado en:
| Autor principal: | |
|---|---|
| Formato: | Libro |
| Lenguaje: | Español |
| Publicado: |
California :
O´Reilly,
2013.
|
| Edición: | 2nd ed. |
| Materias: | |
| Aporte de: | Registro referencial: Solicitar el recurso aquí |
Tabla de Contenidos:
- My grandfather
- Why write this book?
- How the brain works
- What games are
- What games teach us
- What games arent
- Different fun for different folks
- The problem whit people
- Games in context
- The ethics of entretainment
- Where games should go
- Taiking their rightful place
- Fun matters, grandpa
- Ten years later.