Koster, R. (2013). A theory of fun for game design (2nd ed.). O´Reilly.
Cita Chicago Style (17a ed.)Koster, Raph. A Theory of Fun for Game Design. 2nd ed. California: O´Reilly, 2013.
Cita MLA (8a ed.)Koster, Raph. A Theory of Fun for Game Design. 2nd ed. O´Reilly, 2013.
Precaución: Estas citas no son 100% exactas.