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Titulos:
High-resolution computer graphics using C / Ian O. Angell ; Gareth Griffith.
ISBN:
0333498739
Lugar de Edición:
Hong Kong :
Editor:
Macmillan,
Fecha de Edición:
1990.
Edición #:
1a. ed
Notas Formateada:
Familiarisations with programs. Graphics devices and primitives. Data structures. an introduction two-dimensional co-ordinate geometry. Matrix representation of transformations in two-dimensional space. Techniques for manipulating two-dimensional objects. Three-dimensional co-ordinate geometry. Matrix representation of transformations in three-dimensional space. The observerand the ortographic projection. Generatio of model data. Simple hidden line and surface algotithms. Perspesctive and stereoscopic projection. A more general hildden line algorithm. A more general hildden surface algorithm. Three-dimensional clipping. Shading. Shadows, transparents surfaces and reflections. Analytic reporesentation of three-dimensional space. Projects.
Palabras clave:
Gráficos por computadora; Lenguaje C; Lenguajes de programación

Leader:
nam
Campo 008:
090528s1990 enk||||| |||||0|| ||eng d
Campo 020:
^a0333498739
Campo 040:
^aAR-CdUCS
Campo 100:
1 ^aAngell, Ian O.
Campo 245:
10^aHigh-resolution computer graphics using C /^cIan O. Angell ; Gareth Griffith.
Campo 246:
Campo 250:
^a1a. ed
Campo 260:
^aHong Kong :^bMacmillan,^c1990.
Campo 300:
^a381 p. :^bil. ;^c23 cm.
Campo 490:
0 ^aMacmillan computer science series
Campo 505:
2 ^aFamiliarisations with programs. Graphics devices and primitives. Data structures. an introduction two-dimensional co-ordinate geometry. Matrix representation of transformations in two-dimensional space. Techniques for manipulating two-dimensional objects. Three-dimensional co-ordinate geometry. Matrix representation of transformations in three-dimensional space. The observerand the ortographic projection. Generatio of model data. Simple hidden line and surface algotithms. Perspesctive and stereoscopic projection. A more general hildden line algorithm. A more general hildden surface algorithm. Three-dimensional clipping. Shading. Shadows, transparents surfaces and reflections. Analytic reporesentation of three-dimensional space. Projects.
Campo 650:
4^aGráficos por computadora
Campo 650:
4^aLenguaje C
Campo 650:
4^aLenguajes de programación
Proveniencia:
^aUniversidad Católica de Córdoba (UCCor) - Sistema de Bibliotecas
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Institucion:
Universidad Católica de Córdoba
Dependencia:
Sistema de Bibliotecas

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